turn 59
Success! Vanheim's army was tough, but Kailasa proved stronger! Here is a shot of the 2 armies facing each other:
Vanheim had 271 troops altogether, many of them Van Huskarls and Hirdmen. These were tough adversaries, because of their glamour ability, which gives a mirror image effect, making them harder to hit. In addition, they have very high defence (15 and 19 respectively). Vanheim also had 11 commanders, many of them dwarves. Thankfully Vanheim appears to not have researched powerful attack spells, so his magical offense was limited to the spell 'Flying Shards', which is not as effective as the 'Blade Wind' that I was casting (although it cost me many troops' lives).
I killed all but 31 of Vanheim's troops (that would be 240 killed), and 5 of his commanders. My losses were 59 Yavanas and 11 Bandar. None of my commanders were harmed.
Furthermore, it would appear that T'ien Ch'i's city wall has been breached, and so I have the opportunity to lead a team of warriors into the city and take it. Needless to say I will be doing just that.
In other news my researchers discovered a new battlefield incantation, which makes all celestial dancers move quickly.
I'm not entirely sure if that includes just Apsaras, Gandharvas, and Yakshas, or if Yavanas qualify as 'celestial dancers' too. If so this would be pretty powerful. I will be doing a field test as soon as I can get it together. Even if it doesn't affect Yavanas, Gandharvas will become powerhouses with this in place.
Balastha is almost fully equipped for battle. Next turn he will lead a contingent down to the front. I am tasking my researchers on finding an enchantment that will protect my troops from missiles. I believe Balastha would be able to cast such a spell, should it become available.
The other noteworthy thing that occured this month is that one of my Yakshas, casting site-searching spells, found a magical site called the Castle Arcanum, which, in addition to providing some magical gems, allows recruitment of both Wizards and Warrior Mages. I am recruiting a Wizard, in hope that he will be skilled in fire magic - a path none of my mages are skilled in.