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View Poll Results: Which best defines your SE:V feelings based on the Demo?
SE:V is not ready to be sold. It needs a lot more work to be ready. Selling it now would do more harm than good for customer relations and hurt the overall success. I am willing to wait for a more refined product. 35 32.71%
SE:V should not be sold in its current state but could do ok on the market if released now. I'd still rather wait for a more refined game. 24 22.43%
SE:V could be sold now with moderate success. Based on Malfador's history of product support, patches will be issued. But I'm worried about the chances of improving the UI with patches. I'd wait to release. 32 29.91%
I'm pretty happy with the current state of SE:V. Based on the Demo, it should be sold soon. If patches are released or not, it's a pretty good game. I'm anxious to get the game soon, release it now. 12 11.21%
I think the game is good as it stands. I think the issues being raised are minor and can pretty easily be addressed in game as it stands. Most games have minor issues and I'm not complaining. Send it out! 3 2.80%
I am completely satisfied with SE:V based on the demo. I don't care if patches are ever released. I don't think the issues being raised by a small number of people represent the silent majority of potential customers. I am very anxious to get this game 1 0.93%
Voters: 107. You may not vote on this poll

 
 
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Old September 19th, 2006, 07:11 PM

Barnacle Bill Barnacle Bill is offline
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Default Re: SE:V Poll

Quote:
frightlever said:
Maybe. But will he do it in his spare time for no remuneration? The rights were sold to Strategy First so they could quite possibly pull an Atari and not fund patches beyond fixing bugs. No hate please, I'm just saying.

Strategy First published several Paradox games, yet Paradox also produces free patches for years (until the title is replaced by a sequel) like Aaron. The principle way that Strategy First gummed up the gears in Paradox games was in the early days when there was a separate executable for North America so patches would languish in Strategy First QA for days/weeks after the Euros got theirs. Eventually Paradox went to global executables even on the older games still being supported, and that stopped being a problem. So, while Strategy First isn't my favorite game published, I don't think they are going to force any major change in Aaron's tradition of long-term support.

Basically, there are not very many companies doing detailed high-depth thinking-man's strategy games, and it is a nitch market compared to consoles or even PC RTS, First Person Shooters, etc... The ones that do, and their star designers, acquire a following that they don't dare disappoint. The "usual suspects" are around for years. You see that on this board for MM and on their own board for Paradox. I think switching to the mass market technique (shove it out the door unready, never patch it) would be suicide in this environment. I suspect that even the MBA types understand this...
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