.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

View Poll Results: Which best defines your SE:V feelings based on the Demo?
SE:V is not ready to be sold. It needs a lot more work to be ready. Selling it now would do more harm than good for customer relations and hurt the overall success. I am willing to wait for a more refined product. 35 32.71%
SE:V should not be sold in its current state but could do ok on the market if released now. I'd still rather wait for a more refined game. 24 22.43%
SE:V could be sold now with moderate success. Based on Malfador's history of product support, patches will be issued. But I'm worried about the chances of improving the UI with patches. I'd wait to release. 32 29.91%
I'm pretty happy with the current state of SE:V. Based on the Demo, it should be sold soon. If patches are released or not, it's a pretty good game. I'm anxious to get the game soon, release it now. 12 11.21%
I think the game is good as it stands. I think the issues being raised are minor and can pretty easily be addressed in game as it stands. Most games have minor issues and I'm not complaining. Send it out! 3 2.80%
I am completely satisfied with SE:V based on the demo. I don't care if patches are ever released. I don't think the issues being raised by a small number of people represent the silent majority of potential customers. I am very anxious to get this game 1 0.93%
Voters: 107. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #25  
Old September 19th, 2006, 10:54 PM
Santiago's Avatar

Santiago Santiago is offline
Sergeant
 
Join Date: Jun 2006
Posts: 238
Thanks: 0
Thanked 0 Times in 0 Posts
Santiago is on a distinguished road
Default Re: SE:V Poll

Quote:
Artaud said:
Quote:
Barnacle Bill said:
I think the "fog of war" on the system map is a great improvement to the operational level, and if the system size really can be modded to be significantly larger then there is a potential for a real search phase of naval battles (with an important role for fast cheap recon units, etc..).
I like the "fog of war" as well, but I think it will make SE a smaller, slower game. You'll spend more time exploring each and every individual system, and/or researching sensors, and less time expanding.

I like building ships and doing long-range exploring, not hitting the turn-finished button over and over until I research decent sensors, or sending a ship to explore every hex of a system just in case an optimal planet is there.

I think some have said you can turn off the fog of war feature by modding. It should be an option when you start the game, as is the case with most computer games I've seen that have FOW.

And bigger systems--no, I don't want this. The way it is now, when you zoom out to see the entire system, the planets look horrible and your ships look like ants, when you can see them at all.

I know it's not "realistic" to have ships that appear to be half the size of planets, but this is a game, after all. What's the point of building a navy if you can't watch your ships pass through the system?

Ultimately, it's Aaron's game, and his decision about what direction he wants to take it, so I wish him luck.

I'm still "wait and see" about SEV, but from what I've seen so far maybe this new direction for the SE franchise is not for me.

I like the fog of war
Additional Orders- survey system
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.