Well, it doesn't happen with the standard max range strategy, so it CAN be fixed.
EDIT: and yeah, that's a problem with any tactical AI. If you set it up like you said, you'd get the opposite problem- a ship armed with, say, Ripper Beams would stay at PDC range. Blag.
At least they don't friendly fire each other.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger