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Old October 4th, 2006, 06:16 AM
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Default Re: Draconian Race - Brainstorming

I'd suggest modeling them after Jotunheim or EA Agartha instead of C'tis.

Jotunheim units are bigger, have natural prot 5 (rarely 6), expensive mages, Gode are decent priests but expensive, no archers but Javelins are surprisingly effective with their strength (Dam: 23, range: 20, Prec total: 8, ammunition 2).

Also: good provincial defense.
Also: one national immunity.

And the more interesting comparison:

EA Agartha has low protection, but otherwise they also fit. Race of amphibious, cold-blooded creatures, with the whole range from 10 gp size-2 creatures to sacred 40+ gp units. Powerful and varied racial special abilities and curiosities: low precision, full Darkvision, higher magic resistance, siege bonus AND no need to eat! and beasts as recruitable units (Troglodytes available at all forts).

Very expensive (400 gp) specialized mages (E3H3 with either W1, F1 or D1; always with one of E4, W2, F2 or D2 via randoms but no WF, FD or WD combinations) centered on the capital, only weak priest-mages available elsewhere (E1, H1, 100?FWED).

They prefer heat, I don't remember how much.


Dragons will fit in just right for Early Age.
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