New features suggestions thread
Suggest new features here. Keeping them real will propably help.
Here's a list of suggestions and their makers.
[img]/threads/images/Graemlins/Bullets.gif[/img] A way to see if unit has Afflictions in the Army Setup screen (Nerfix)
Perhaps a tooltip that appears when you hover your mouse on an unit. It could also show if the unit is Old, Cursed, Insane etc etc.
[img]/threads/images/Graemlins/Bullets.gif[/img] National spells for Marverni (PDF)
[img]/threads/images/Graemlins/Bullets.gif[/img] Seeing what troop composition the mercenaries you are bidding on actually are, before buying them. This was in dominions 1. (ologm)
[img]/threads/images/Graemlins/Bullets.gif[/img] A way to disable the animation of the troop movement arrows. (ologm)
[img]/threads/images/Graemlins/Bullets.gif[/img] Mouse scroll zoom for battles (coobe)
[img]/threads/images/Graemlins/Bullets.gif[/img] Residual scout information (MarcinM)
"When a scout leaves a province and moves 2 away, the province troop presence vanishes. I'd like a "ghost" display of "last seen troop presence in this province" along with a timestamp. So you'd get a "2 months (turns) ago, this province had 50 troops" etc. "
Frank Trollman suggests that residual info should also apply to magic sites.
[img]/threads/images/Graemlins/Bullets.gif[/img] Filter and sort lists of provinces & commanders. (Manuk)
Now seem randomly ordered like in dom2
[img]/threads/images/Graemlins/Bullets.gif[/img] Gamma and volume control (Frank Trollman)
[img]/threads/images/Graemlins/Bullets.gif[/img] '?' key should also work in combat. (B0rsuk)
As far as I can tell, battle screen has its own hotkeys. I'm pretty sure many players were forced to watch entire battles because they couldn't figure out 'q' key.
[img]/threads/images/Graemlins/Bullets.gif[/img] More visible province borders on manually made maps. (B0rsuk)
It takes too much time to recognize province borders and be able to plan next moves properly. It probably can't be changed painlessly, because it's hardcoded into map image, but still something to remember about. Unfortunately, it will probably require replacing all .tga files, and they're pretty big to put into patch.
[img]/threads/images/Graemlins/Bullets.gif[/img] I'd like an alternate way to enter army setup screen: (B0rsuk)
right click on commander icon (that one on the left). I know there are hotkeys for this, but it's a bit unintuitive. And, if I remember correctly, I still have to scroll through all available commanders to change battle orders of specific commander.
[img]/threads/images/Graemlins/Bullets.gif[/img] New map filters : (Twan)
*Commanders :
display a red X where you have one or more commander (or a red X + the number of commanders or one X per commander or a mini-box with the sprites of your commanders in each province)
*showing numbers on the map :
instead of forcing you to count sprites or click the provinces, show you on the main map the exact amount of the thing you search in your provinces, may be concerned...
- Supplies
- Ressources
- Leadership of each kind/units
- Income
etc...
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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