Is this true?
That to get a tcp/ip multiplayer game going, that you have to go through setting up a server and writing scripts? If it is true then, Wow! Why would anyone do this to a game? I mean i feel like I am back in the early 80's with my Commodore 64 and 2400 baud modem. This is pretty retarded if you dont mind my saying. You say "this game is designed for multiplayer". Then make it hardly playable except by lame *ss PBEM. It is a shame.
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