\"Old Age\" system in Dom3 - need some info
Unfortunately it seems to me that the information about new age system is somehow missing from otherwise great manual.
I would like to know more about this new old age feature, but I couldn't find any threads that discuss this topic with level of details that I am looking for, so I decided to started this new thread instead.
I have several questions about an old age. I know general idea behind the old age, that old units tend to get afflictions and becoming worse and worse with passing of years, that Growth scale helps against aging while Death makes it worse, that there are item and spells that affect it, et cetera...
What I do not know and would like to learn are mechanics behind all this stuff.
For example:
How exactly the Growth scale affects the old age?
What is the chance of geting afflictions due to the old age? Is it related to the difference between current age and start of "old age"?
What are the overal general old age penalties and when exactly the kick in - is it random or fixed, years-wise?
Is it true that "heal" command can not get rid of old age related afflictions? (that would be strange, since there is no way for me to determine if this particular affliction is from ald age or not)
How often the check for affliction is made - once per game turn? Is the check becomes more difficult to pass when your unit grows older and older?
Some of these things are very important to know in certain situations. For example, if I am playing a nation with old mages, such as TC S&A, I need to know the how link between aging and Growth scale works, to determin if I should take Growth 1 or Growth 3, or not take any Grwoth at all. And so on.
Any information regarding these questions will be very appreciated.
Thanks!
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