.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old October 18th, 2006, 12:45 PM
Talleyrand's Avatar

Talleyrand Talleyrand is offline
Private
 
Join Date: Jul 2004
Location: Georgia Tech, ATL, GA
Posts: 42
Thanks: 0
Thanked 0 Times in 0 Posts
Talleyrand is on a distinguished road
Default Re: Answering the Critics

I can't answer for anybody else, but for me personally, depth directly correlates with choices, and this game offers me an abundance of choices: in the type of God I have, the nation I choose to play, the units I want to build, the magic path/s I want to pursue, the strategy I take to win wars, the tactics I use to win battles, etc. I don't think these things are meant to "cover up" a weaker aspect of the game but that the design philosophy used in its creation intentionally emphasizes certain areas over others. If economics is what they want I can recommend a plethora of games where that is the main focal point, but then those games lack certain qualities this game has.

As for specialized buildings, they are really just a hassle to me. The Total War series in particular comes to mind as it takes forever to build up a newly conquered province and start recruiting quality troops from it, or recieve an economic boost. I prefer to think of Dominions building as being "streamlined," lol, and I see nothing wrong with that.
__________________
He who fights monsters should look into it that he himself does not become a monster. When you gaze long into the Abyss, the Abyss also gazes into you.

--Friedrich Nietzche
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.