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Old October 22nd, 2006, 11:42 PM

alexti alexti is offline
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Default Re: Balance on small maps

I'm looking at F9W9 father of winters Dom 6, order 2, sloth 2, cold 1 everything else -3 (maybe sloth 1 cold 2 would be better?) for Van/Helheim/Midgard. It doesn't look anywhere near as strong as with dormant pretender. Initial start will be slower and even if the first neighbour is successfully overrun, I think that the further game is not going to be easy. Facing someone like Caelum at turn 15, even having twice as many provinces doesn't look promising. I think it's better to take F6W9 or F4W9 - blessed troops will still be very good, but it will allow sort of reasonable scales with some future prospects.

For Pan E9N4 is a good strategy, I don't consider it an uber-bless. Giving their weakness in magic they must have something

Mictlan F9W9 looks pretty good (they can easily take sloth-3 and they don't even need high order). Dominion has to be somewhat lower, but with non-capital sacred it's not a big problem. But that's Mictlan - no matter how you play it, it's going to be very strong
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