Re: Suggestions for more informative messages
This game is about battles. Battles are its focal point. If you've been playing Dominions for several years now then odds are you don't enjoy watching the battles play out because you've seen them so many times before, but for those of us who are new, we still enjoy the experience and would rather not have the outcome spoiled before we see it. That's why you will never see this suggestion realized, because you are sacrificing the enjoyment of others for your own gains. I think a compromised could be reached however so that clicking a message gives you more detailed information concerning whether the battle was won/lost, casualties for both sides, etc. The title could stay as it is, and those wanting information at a faster pace would still get that.
In regard to Stryke's post, I found his wording terribly put. One can have an opinion but one should also think about the values others place in a particular viewpoint and not totally disregard them. The original poster might not have considered the viewpoint of suspense when writing, because, being the original poster, nobody had responded yet. To me, it's just selfish and childish to say "those quoting suspense can shove it because *I* want my information given to me in a more timely fashion", which is what Stryke was saying. Well guess what buddy, the world does not revolve around you, and my enjoyment of this game has equal worth over yours when it comes to implementations that are unavoidable and affect both of us. Deal with it.
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He who fights monsters should look into it that he himself does not become a monster. When you gaze long into the Abyss, the Abyss also gazes into you.
--Friedrich Nietzche
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