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Old November 3rd, 2006, 10:15 PM

quantum_mechani quantum_mechani is offline
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Default Re: Conceptual Balance Mod 0.9

Quote:
Nerfix said:
As for Red Dragon, I can sum it up with two words: Solar Disc.

The solar disk is quite awful for expanding, you would need at very minimum protection buffs. Those extra provinces you pick up from expanding from turn 2 forward are very important.
Quote:

As for Blade Wind costing gems, Graeme summed up well. What makes you think that having it cost earth gems you must earn and micromanage is less drastic than making it less powerful?

Well, it's quite obvious why it's less drastic than cutting it's number of effects in half, that directly cuts it's effectivness in half where as this just makes it trickier to use. Given that I'd be just as happy with either nerf, I'm inclined to switch it next version.
Quote:

Research nerfs are worse because it eliminates a spell that required a 4+ Air mage to be used more than once, max twice per battle until a high level of research.

Thunder strike is an extremly useful spell at _any_ stage of the game. Even ff it were level 9 research I think it would probably still be used on occation.
Quote:

EDIT: I also pretty much echo Graeme. Why not just start with porting CB for Dom 2?
Very many things have changed since dom2. Many of the most powerful options in the game were nerfed, so the buffs to other options would be overkill.
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