.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old November 9th, 2006, 11:00 AM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: Slow AI turns (1.13)

The reason this happened in the new patch is because of the new reatreat option causing multiple comabats and this point:

15. Fixed - Space combat no longer ends when the distance between enemies remains the same or increases.

In other words, many combats lasts for the full 5 minutes instead of stopping after 20 seconds, like some of them would before. There were slowdowns with AIs at war with 1.08 too, it's just become far more pronounced.

I think everyone should be mailing Aaron about this, it's really ruining the game right now. He needs to go through the AI vs AI combat code and speed it up *alot*.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.