Trajedy, the giants have seized our capital and lay seige to our fortress! We have cast off the rule of Aurelios and many of our citizens have already migrateds north into Pangean lands. only a token force stays behind to guard the citidel, in hopes an army of the forest will come and break the siege.
- Ermorian Consul, Gaius Amalious Ermorius.
OOC
I appreciate the fact that some of you don't want to lose a player so soon but in reality the situation is desperate. I am well aware that with spells, strategy, etc. anything can be done. But I had 5 mages casting fire spells, huge PD, and many of Ermor's best troops, along with my pretender, and I still lost to 8 giants with 2 support units, again without them losing ONE unit. They were swarmed, most of them were on fire by the end of the battle, there was nothing more that could be done. I am down to two procvinces and the fact is what fun is there in playing, even if I last to the end of the game because everyone lets me, with that setup? I either have allies I absolutely won't attack, or enemies who are much stronger (rediculously, unbalanced-like stronger) in all directions. I mean, at least I was able to take out a Van troop from time to time with my superior numbers, but the gaints in the early game with the amount of research I have are impossible to beat.
I don't think anyone should be removed from the game. It's not their fault their nations are overpowered, and I'm sure they can be countered by giant nations such as Ulm (thay guy is ruling the stat charts) or by a combination of nations.
For all his blustering and scoundrel-ness Whollaborg was a great roleplayer and pretty much telegraphed that he was intending to steamroller me.

The diplomacy side angle was a fun front. As for the Giants, their player is just a flat out liar, taking full advantege of high hp troops with a bless strategy and a favorable starting postions, so watch out for that
I believe it should be allowable, since there is no way I can conceivably win the game, to offer my lands to a friend nation. Naturally there is no in-game way to do this so he will have to take them by force, though I will move the defenders away to the best of my ability. The roleplay reason is because Ermor would much rather see the Panii or the Atlanteans triumph, and the Ermoroian people would expect more mercy from them than their enemies.
With a corner postion, more breathing space, and some time, I have no doubt the armies of Ermor would have been quite powerful. The stars didn't align this time, and I don't feel bad about it, so you shouldn't either, Foodstamp

. I'm still learning as well, so next time, which won't be for awhile but eventually, I will have more useful early game "strats".
Give 'em heck, guys!