Re: What about interactive Tactical Combat ?
I would be happy with some more advanced options for the current combat model.
For example, in my current game I play Kailasa. I like archers, but the archers kill more of my troops than the enemy would kill if the archers weren't present. Why can't I order my archers to 'shoot closest two turns, shoot rearmost two turns, stop shooting'. That would be enough options for them for me...
Or just "don't shoot at routing enemy".
I don't need the ability to control combat interactively, but I'd really really really want even a slightly more advanced commands.
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