Nation builds to smash EA Heims in teh phace.
I thought it would be interesting to start a thread dedicated to beating early w9/f9 blessed helheim/vanheim and/or beating the various double bless strategies for Neifelheim.
In this thread rather than go through what is wrong and unbalanced about these three nations, it would be interesting to see nation setups built to destroy these nations using the current version of the game.
Here is the current setup I plan to try out and refine to kill these nations. Please comment on anything you see wrong with the build and ways I can improve it.
Nation : Abysia (I've never played this nation)
Pretender: "Lord of the Desert Sun" (Imprisoned)
Magic Paths: 9 fire, 9 Nature
Scales:
3 order
1 sloth
3 heat
3 death
1 luck
1 magic
Starting Dominion 6
The idea behind this setup is to use the extreme heat scale against the heim nations, particularly Neifelheim. My hope is that it will help in making their primary blessed units less invincible.
The Nature is to stack the berserker ability gained with the existing berserker ability on Abysia's sacred unit. With fire 9 for flaming weapons and the extra attack bonus stacked with the berserker, these units should be able to atleast hit the glamour units and do enough damage to harm the giants. (Am I correct on this assumption?)
Abysia seems to get quite a few very nice mages that seem like they would make good battle mages with a little evocation researched. Not to mention they have a high end caster / priest that gets Holy 3.
Finally, alot of the Abysian units radiate heat, which damages the heat vulnerable Neifel units.
I am going to try this setup in single player versus myself playing neifelheim, vanheim and helheim. I will be controlling all 4 nations and just cheeseball massing giants, vans and helhirdings with the 3 heims to see how a standard Abysian army with a heavy mix of sacreds and mages perform.
Feel free to post advice and criticisms about this build, as well as your own Nation builds to counter EA heims.
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