.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old November 22nd, 2006, 03:17 AM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Infantry without shields. When to buy? How to

You can try a nice big block of 50 or more shielded infantry in the middle of the front, with two small (say 10) companies of non-shielded shocktroops at the far top and bottom. The shielded infantry is set to attack immediately. They take the arrow fire and close, because the AI concentrates on the big target. In the meantime, your two small companies are set to hold and attack. The shielded engage the enemy, causing the enemy to be engaged-thus distracted. Your smaller units go relatively unnoticed and smash into the enemy, who's resources have already become stretched. Those two-handed weapons and double attacks do all the more damage, because now the enemy can't protect against them as well as they could have at the start of the battle, and your missle troops don't do quite as much friendly fire, because you haven't made your unshielded units that much of a target. Follow this up with another wave or two of small companies, until both sides have pretty much run out of arrows, and then send in a heavy calvalry charge. Note: it's hard to time things right in the game, because you can only hold a unit two turns, and then attack, but you can put units further and further back in a battlefield, to simulate reinforcements. Done right, good timing can really mess the enemy up while keeping your forces out of harm's way.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.