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Old November 24th, 2006, 08:51 PM
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Default The Weirdest SC

I've been tinkering with Sacred Statues/Sphinxes as of late, and it seems they're natural for Wish spells, Astral blesses, (When you think about it, Twist Fate Bless is pretty useful. Also cheap compared to other blesses.) and to a lesser extent Dual Blesses. I'm thinking though, as a wish/blesser, one's pretender is going to have a lot of underused magic firepower. And with that S3 already there, your pretender could, with a bit of preparation, cast Teleport. And especially with a Dual Bless, the pretender will probably also have a range of attack spells.

I'm sure you know what I'm getting at by now. If you teleport your pretender into an enemy province (Preferrably one you feel confident you can hold), it can likely do more good than back at the capitol. Especially if you have the resources to Teleport it back out. (I don't suppose there's a misc item that gives you teleportation. I know there's a pair of boots that does) Even if you don't, you can usually, if you manage to ward off any counterattacks, just build a Lab and it'll be like it never left the capitol.

I know it's pretty inconvenient and sort of risky, but Sacred Statues/Sphinxes are practically invincible against standard troops, and if nothing else it's another use for a wisher or S9 pretender. I like to give my pretenders at least two magic paths, though, and I can't think of what to put the second as.
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