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Old November 25th, 2006, 02:26 AM
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Default Re: Unit Launch options

Quote:
President_Elect_Shang said:
PlanetSize.txt will allow you to control the maximum population a planet size can have; however, there is no ability which can be plugged into a component or facility to allow that number to be increased or decreased at a later time.
Hmm...actually, after searching through all the files, I think there may be.

Quote:
Abilities_Const 113 := Planet Maximum Population
I found that in the MainStrings file. I'm going to tinker with it and see what it does. If it does what I want it to do, this could get real interesting.

If not, I'll just cut that feature from the mod and go from there.

In other news, I'm doing some tinkering with the Ringworld and Sphereworld. See, a Ringworld is supposed to have 6,000,000 times the surface area of Earth. A Sphereworld 100 times taht. So I'm plugging those numbers into the game and seeing what sort of mathmatical vomiting I get back.

That means that the maximum population ends up somewhere in the quintillions, by the way. More for the Sphereworld.
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