Re: Star Wars Mod - II (Sci-Fi Xover Mod)
I knew about the crew quarters, I had added them when I copied the vehicle size and didn't notice the error.
I have already added a small cargo container, so you'll be able to carry troops anyway.
I made droid quarters that are CQ and LS but have to hit penalties.
I didn't know about the 0 damage thing, but most components have the same tonnage and tonnage structure, I see no problem in adding them.
Also your mechanized troops and weapons look terribly small and weak when compared to standard techs. Do we want all troops to be tiny and weak?
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