Quote:
9.13 #damage <dmg>
Set the damage for this spell. Add 1000 to dmg to make
the damage be variable with the level of the caster. Damage
means damage for damage spells, but it can also
mean many other things for different spells. E.g. summoning
spells uses this value to determine which monster
is summoned.
|
Add monster number in #damage.