Re: SE V: Unique Abilities And Ideas
It does? Now that’s not so good, I have one weapon which falls into the negatives at >=220. No wait that is fine, if I follow you correctly this weapon will have a 1% chance to hit which is how it should be if the mounting unit can’t bring the negative to a positive. Good that actually puts one concern to rest. Now what is the difference between leaky PD and the current PD? Both appear the same except you are using volume to stop rounds, which might look cool on screen but as you pointed out all that flak flying may stress the system and have a negative impact. On older systems like mine that may mean the irritation factor would be high enough that I wouldn’t play a mod of this sort; depends on the actual impact.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
|