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Old December 19th, 2006, 11:24 AM

ScreamerSimon ScreamerSimon is offline
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Default Suggestion: (Open) Content Database

Hi all,

first of all I want to send a big "Thank You!" to the developers for the content-heavy patch, which brought new live to the community.
Weird Worlds is a very good game, which becomes just fantastic by its mod-friendliness and those dedicated fans making it even weirder/harder/bigger/funnier, more colourful/challenging/complex...

I think a lot of players (including myself) here and the few other forums have lots of ideas for ships, items, quests, weapons that would sure improve fun for everyone, but are never brought to live. Some (still including myself) don't have the time, some are only good at graphics, some only at coding, some just have the right ideas...

So why not join our skills and create a kind of OPEN CONTENT DATABASE which can be used for any mod, as long as the original author is mentioned?

To give a basis for discussion this could look like this concept:
1. The database has the following main groups:
a) Ships
b) Weapons
c) Races
d) Items/Passengers
e) Events
f) Quests

2. Each group has itemized threads, with a standardized structure, like:
a) Ideas
b) Graphics/Sounds
c) Code (INI-files)
d) FINAL
Example: Someone has an idea of a cannon which only damages a ships systems but not the hull. He creates a threat named "EMP-Cannon" in the Weapons group and gives a description in "Ideas". Someone other likes the idea and creates a nice picture and a sound and posts it, another one writes the code. The one creating the last part moves everything in the final folder, including a text file saying: EMP-Cannon; idea by X, code by Y, ... Everyone may now use this for his mod, as long as it is used under the name "EMP-Cannon" with the original files, also including the text file in his mod folder. Disputes and changings could be decided by the community using polls. Of course you can post a fully finished product as well.

What are your opinions on an OPEN CONTENT DATABASE? Could this actually work, would you bring in your knowledge on another one's ideas? Any critics, suggestions, comments are welcome.
Thanks in advance and for reading this far.

ScreamerSimon
 

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