
December 21st, 2006, 04:06 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Blood magic nerfed in dom3?
It was already overpowered in Dom2 because the availability of blood slaves was fixed rate instead of tied to site frequency, so you can probably imagine what happened in large map games with low site frequency. Especially since anyone who had sorcery randoms would eventually get blood mages and empowering a blood mage or two from scratch was also plausible.
Edi
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