.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old January 21st, 2007, 04:48 PM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
Major
 
Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
Urendi Maleldil is on a distinguished road
Default [In-Progress] Unofficial SEIV Expansion Pack

Since it seems that there are more than a few people are still playing SEIV, and MM is busy with the development of SEV, I thought it might be good to assemble an unofficial expansion pack.

I'd like to have this be a community effort, possibly adapting some of the mods, shipsets and graphics that are already out there. I won't be able to do this alone.

The expansion should match the look and feel of stock SEIV Deluxe 1.95c (so no QNP) and compatible with stock AI, data files, etc. A user should be able to unzip the expansion pack to their main data folder just like the ImageModpack.

If you have created a SEIV mod, post here if you want some of its content included in the expansion pack.

If you have a race style you want included, post here.

If you're interested in creating original content or adapting existinc content for use in the expansion pack, post here too.

And if you have any other ideas, then by all means post them here.

---------------------------------
The expansion should include:

New components and facilities
These should be balanced with stock components and facilities and correspond to any extended tech levels.

new races
These should contain both ship images and AI. Original sets only (so no Star Trek races)

new advanced racial traits
These could follow the same pattern as stock traits (separate tech area), or be embedded into the tech tree.

Expanded tech areas that were somewhat neglected in stock (like biology, chemistry, gravitational manipulation, drones and remote mining)

------------------------------------
Other Possible additions:

new planet types
new system or quadrant types
new ruin techs
new mounts
an honest-to-goodness scenario
new music
text file additions - design types, cultures, etc.
new events
new formations
new hulls
__________________
Ken vs. The City

-Km :�
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.