As I said already, I understand the game engine limitations. I might however make a scenario where the 17 rounds are the only ammo and a much higher ROF, just for kicks. Dumb question, but a turn is 30 seconds, right?
The enemy has nothing to say if they cannot see you
Don't understand about the smoke rounds, I am referring to 105mm smoke rounds, primarily used to spot targets for arty observers.
Now what about my question regarding APCR of 56 meaning what?
btw given that the "usual suspects" are all here i would appreciate help to my problem posted
Post#http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=489854&page=0&view=collap sed&sb=5&o=&fpart=1