Fighter Strategies
I'm playing around with the strategies trying to get certain vessels to do certain things in Tactical Combat. One of the things I am trying to do is getting fighter or interceptors to only go after other fighters while Attack Fighters go after vessels pummeling them from a distance with stand off weapons.
My question in the Target Priorities Section in Strategies there is one called "Target". What does this one cover. I am assuming that it prioritizes whatever Targets are first in the Target Priority below.
For my fighter strategy I checked all to Target and then listed fighter as priority number one; however, the fighters would still go after another target namely a larger vessel leaving the enemy fighters to take out my Attack Fighters.
Also why is there no Target Priority for Point Defense ships. Everything else is there even a Monster Target Priority but no PD. It would be nice to have fighters or vessels go after PD ships first to knock out defenses before they go after other targets having their seeker weapons continually being wiped out by PD. Could this ever be patched or modded in?
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