.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old February 12th, 2007, 01:12 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: What I\'d like see AI do in SP play

I think the biggest thing the AI needs to change is the decision process behind when and where to attack,.. and with what forces. I can't count the number of times the AI has thrown small forces of assorted crap at a province which either has a big force stationed there or has some insane province defense. If it had built up said assorted crap for 4 turns before sending 'em out there then they /might/ have had a chance, but no, it has to jump the gun every single turn. I mean when the AI will throw a group of about 20 militia, an /expensive/ leader unit (which is inevitably destroyed) and maybe 10 other random missile units at a province that's armed to the teeth,.. for the 10th time in a row,.. well that's just not right.

I'm not saying there's no challenge there, just that the AI is much worse than was suggested to me.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:19 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.