.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old December 20th, 2001, 04:12 PM

Zarix Zarix is offline
Sergeant
 
Join Date: Jan 2001
Location: Finland
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Zarix is on a distinguished road
Default Re: Frustration (balance)

The game balance could be better, but I don't think it is all wrong.

WMG loses when compared to APB when all the other ship components are same. But if WMG ship has more movement points than APB ship it can stay out of range when it is reloading its weapons. That way WMG has an advantage. That isn't very bad strategy because WMG has minimum accuracy of 30% and APB has 0%.

Also if it is clear that your ships are going to be destroyed, you can do more damage with WMG than with APB in that one combat turn your ships survive.

Almost all weapons in SE4 have some qualities that makes them useful in certain situations.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.