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Old February 23rd, 2007, 10:54 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Province Defence?

I tend to have 3 numbers for PD. Newly taken province (some like to put 1, I like to put 6 which can shake off many spell-sent attack groups). Special province such as a site which makes me build a lab so I can recruit sages or mages (I like to put 11 which I think gives an extra commander?). Then there is someplace I built a castle and I like to put 21.

Some special times when I might consider putting a large chunk of one turns gold into massive PD for a province:

a chokepoint that you know the enemy will have to come thru

needing to slow down an incoming army so yours can get there before you lose too much territory

having just taken a province far inside enemy territory and you want to be sure that foothold stays yours long enough to get some local units and hire some mercenarys there

you took a province on the backside of an enemys territory and you want to hold it long enough to get him to move his armies that direction away from your main army approaching his front side

you just took the territory right next door to his castle and you want to gaurantee that you will have a territory for your units to retreat to in the take-lose-take-lose battles trying to hang onto his castle
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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