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Old March 6th, 2007, 04:38 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: [SP] Changing AI settings in a running game

Quote:
Graeme Dice said:
Quote:
Gandalf Parker said:
Adjusting the level wouldnt have much effect since that only sets the points for initial creation of pretender and scales (less than you, equal to you, more than you).
I'm fairly sure that the AI does receive resource and gold income bonuses when set on levels higher than average difficulty.
Thank you for that.
All right. I couldnt find where Johan had posted here the info we had in beta testing so I went back there and asked. He has given permission to post the exact formula.

Quote:
Johan K said:
Resource, magic gem and money bonuses are -30, 0, 30, 60, 100%
Design point bonuses are 0, 0, +50, +100, +150 pnts

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