Balancing the blesses
It would be nice to see all the blesses give equally powerful effects to sacred units.
As it stands now, I do not think many people would argue the e9 bless of 4 prot is equal to the f9 bless of magic weapon and fire damage.
I would guess a 9e bless of ironskin would be roughly comparable to the fire bless, except you have the vulnerability to lightning, which would make the bless less desirable against caleum, man, and vanaheim.
9 air, same as it is now, but with a 10 percent chance to shock attackers.
Maybe the astral 9 effect should be awe, rather than twist fate.
Just some ideas for balancing the bless effects.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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