Man MA temple cost raised to full?
I am playing Man MA, just to try something new. Their temples were half cost in dom ii, and i was curious as to why that perk was removed? Maybe I am missing something, but their troops outside their capital are below average, their unique pretender, the forest lord, has nothing special about him, their best mages start the game old, they get no advantage on the scale points, the knight of Avalon, by far man's best unit, is 80 gold and a whopping 61 resources. Compare that to Pangaea's regular armored calvary unit, which has 2 more protection and comes in at 40 gold!
Their national summons are weak, and some use gems they have no access to, and their mages can't hunt for. So I was
wondering why someone felt it was overpowering Man to continue to give them half cost temples.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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