.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old April 6th, 2007, 07:15 PM

chuckfourth chuckfourth is offline
BANNED USER
 
Join Date: May 2006
Posts: 474
Thanks: 4
Thanked 3 Times in 3 Posts
chuckfourth is on a distinguished road
Default Re: Artillery smoke availability

Hi
This is your reminder email. I understand that you are no doubt flooded with work but I would like to point out that you mentioned smoke issued to heavy artillery and rockets (except nebelwerfer) may be removed but unfortuneately this revision didnt appear in the latest patch. Just wondering if it remains on the to do list? Also there is a third clear category that didnt have smoke and does in-game that is naval artillery. Obviously the smoke created by injecting fuel oil into the funnels was about 1000 more times effective than a smoke shell.
I am as always willing to help by identifying the units affected throughout the OOBs or anything else.
Best regards Chuck.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.