.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old April 11th, 2007, 04:53 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Taxation above 100 (long)

Quote:
NTJedi said:
Quote:
MaxWilson said:
Setting tax rates above 100 can give you an early-game boost at the cost of losing some population. I did an analysis of how much money you stand to make in the short term, as a percentage of how much money you would make from normal rates, assuming you have enough patrollers to keep unrest at zero. (I.e. it's a best-case analysis of "extra" income if you have spare patrollers lying around.)


Patrollers have a gold upkeep... this is not included within your equation. Patrollers can be good for bottleneck locations during the early part of the game, but using units for expansion is better.
Yes. That's what I meant about it being a best-case analysis. Some nations have cheap patrollers, and other times you have a chokepoint province that you have to keep troops in anyway for extended periods. Besides, it's trivial to compute the upkeep for your patrolling force if you want to decide whether 200% taxes is a good idea for a particular province.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.