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January 28th, 2002, 08:25 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Colony ships, for sale cheap!
I looked into supplies used by larger ships, and don't see a way to do it except by engines (I don't think anything else can be made to use supplies per movement - if someone knows differently, please let me know).
So, to make larger ships more range-limited, all I can think of at present (since larger ships generally have _more_ spare space for supply storage), would be to jack up their engines/move rating, and then provide two sorts of engines - high-output engines with high standard thrust but high supply consumption, and long-haul engines with lower thrust but lower supply consumption. In this way, a large ship could be either very slow and long-range, or reasonable-speed but short-range (or jammed full of supply storage). The side-effect would be that you could put high-output engines on a small ship and get a very fast short-range interceptor. Which might be a neat system overall - I'll play with making Proportions more this way, and see what I can come up with. I think I won't make it as extrme as dogscoff mentioned, because Proportions ships are already pretty short-ranged unless they stock lots of supplies, and I think just having large ships be significantly slower already limits them pretty well.
PvK
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