Memory leak question
I finally got the memory leak crash:
After only 3 turns in an advanced BM 1.05 game with 14 AI empires (usual complete turn processing time 5-10 minutes) at stardate around 2415.0.
Now the question how to avoid best this game crash:
Is it better to make a fixed virtual memory size (how much?) or to let the system (Windows XP) handle the size?
Thank you for your answer.
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