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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old April 17th, 2007, 10:21 PM

VedalkenBear VedalkenBear is offline
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Default Re: Modding Idea List

Mainly it's in the pricing of mages, I've seen. There was _definitely_ a formula followed for it in Dom2, and there is almost certainly one in Dom3 (at least for the base game).

I feel like anything I have to say should be part of a test you should have to take before you're allowed to post a mod. A sample question would be:

1) What should the absolute minimum cost for a mage with a 3 path be? (An alternate form of the question: What is the cheapest mage in Dom3 with a 3 path?)

If you really want my input, I'll oblige you, but I tend towards brutal honesty.
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