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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old April 28th, 2007, 04:49 PM
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Default Re: Change starting points?

The amount of starting points can't be changed.

Depending on what you would like to do with the points, you could make scale effects more powerful (every pick of Order gives double gold, every pick of Luck has twice the effect, etc), or make pretenders' paths start higher, or make pretender forms cheaper.

You could also mod some scale so that it has no effect, e.g. by changing Order/Turmoil so that it gives 0 percent gold increase and has 0 effect on number of events. That way, you can take Turmoil 3 every time without actually losing anything from it. You would get turmoil-based events (unruly guards defiling blood slaves, barbarian attacks, perhaps something like PD increase in the positive side) instead of order-based events (+100, 200, 500 gold from taxes events etc).
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