I want to run a test-game for my Mod.
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
I'd prefer to have competitive players who will try and exploit every aspect of it
. This is probably not a good game for begginers - *pokes Gandalf* - assume some alias and join.
Nations that got spells include:
??? Marverni
??? Tir
DrPraetorious Abyssia
Ich Ulm
??? T'ien Ch'i
??? Ermor
A God who is able to cast the out-of-path spells might be a good idea, if anyone thinks there is a risk they are unbalanced - but I'd like everyone to go for the strategy they think is strongest.
In addition, there are death/blood international spells, so if anyone wants to try:
??? Lanka
??? Niefelheim
??? Helheim
And see if the Mod gives those other positions a stiffer chance against you, that'd also be helpful. But I want the nations that got spells filled first.
Unless anyone else has a big attachment, I'll try Abyssia with a 9N9E bless. You guys can let me know if the new Abyssian spells are unbalancing, and we'll see if the new Marverni is better able to hold me off.