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				 Luck : +1 => Turn 2 => lab destroyed event !!! 
 I was testing a bless in SP. I took order 0
 prod 3
 cold 3
 growth 1
 luck 1
 magic 1.
 
 Turn two => event : lab destroyed !
 
 On turn 1, I did not recruit a mage. So no more mage to build another lab = unable to recruit even one mage until I empower some random guy or until my pretender free himself from his imprisonment !!! And since I got no mage, finding magic site is even harder LOL !
 
 The game was early screwed with *positive* scales beside cold !!! I'm happy it didn't happen in MP !
 
 I wonder what are the "chances" to be so unlucky ?
 Did something similar happen to you with luck (not misfortune) ?
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