Re: MA: Al-Murrah: Desert Dwellers
Well here's what I have on units so far. I am still in the process of making sprites for all these guys, but schoolwork is getting in the way, so that's why it's taking so long.
Please let me know if any of the titles or abilities I have are wrong, or could be different, especialliy regarding the Jinn.
[Weapons/Armor]
(Special Abilities)
{Magic Skills}
Units:
Desert Bandit: [Scimitar/Turban, Leather Hauberk] (Waste Surv., Stealth +0)
Ansar Warrior [Scimitar, Composite Bow/Turban, Buckler, Ring Mail Cuirass] (Waste Surv.)
Ansar Zealot [Scimitar, Composite Bow/Turban, Buckler, Ring Mail Cuirass] (Waste Surv. Sacred)
Ansar Warrior [Scimitar, Javelin/Turban, Buckler, Ring Mail Hauberk] (Waste Surv.)
Ansar Zealot [Scimitar, Javelin/Turban, Buckler, Ring Mail Hauberk] (Waste Surv. Sacred)
Ansar Rider [Spear, Composite Bow/Turban, Buckler, Ring Mail Cuirass] (Waste Surv. Mounted)
Ansar Zealot [Spear, Composite Bow/Turban, Buckler, Ring Mail Cuirass] (Waste Surv. Mounted, Sacred)
Ansar Rider [Scimitar, Javelin/Turban, Buckler, Ring Mail Hauberk] (Waste Surv. Mounted)
Ansar Zealot [Scimitar, Javelin/Turban, Buckler, Ring Mail Hauberk] (Waste Surv. Mounted, Sacred)
Camel Rider [Falchion/Turban, Shield, Scale Mail Cuirass] (Waste Surv. Mounted, Reduced Supply cost)
Mamluk [Falchion/Iron Cap, Shield, Scale Mail Cuirass]
Fursan Al Halqa [Falchion/Iron Cap, Shield, Scale Mail Hauberk] (Sacred)
Mamluk Rider [Falchion, Hoof/Iron Cap, Shield, Scale Mail Cuirass] (Mounted)
Fursan Al Halqa [Falchion, Hoof/Iron Cap, Shield, Scale Mail Hauberk] (Mounted, Sacred)
Dervish [Scimitar x2/Leather Cuirass] (Mtn Surv. Sacred, Berserk +3, Ambidexterous 3)
Djinn [Falchion, Composite Bow/Turban, Buckler] (Sacred, Mounted, Need Not Eat, Magic Being, Flying, Ethereal, Fire Immune, Cold Immune, Glamour, Summoned)
Efreet [Scimitar x2, Throw Flames] (Sacred, Heat, Need Not Eat, Magic Being, Ethereal, Fire Immune, Fire Shield, Ambidexterous 3, Glamour, Summoned)
Marid [Claw, Claw, Bite] (Sacred, Need Not Eat, Magic Being, Ethereal, Amphibious, Fire Immune, Cold Immune, Glamour, Summoned)
Commanders:
Bandit Lord [Scimitar/Turban, Leather Hauberk] (Waste Surv., Stealthy +0, ok leader)
Ansar Captain [Scimitar, Composite Bow/Turban, Buckler, Scale Mail Cuirass] (Mounted, Waste Surv. ok leader)
Mamluk Captain [Falchion/Iron Cap, Shield, Scale Mail Hauberk] (Mounted, good leader)
Shiekh: [Quarterstaff/Turban] {H1/W1} (Sacred, Mounted, Waste Surv., Reduced supply cost, ok leader, near Old Age)
Rohani: [Dagger/Turban] {H1/F1 +10% FASW} (Sacred, Waste Surv.)
Ayatollah: [Dagger/Turban] {H2/F2/A1 +100% FASW +10% FASW} (Sacred, Waste Surv., Old age)
Allamah: [Dagger/Turban] {H3/F2/A2/S1 +100% FASW +10% FASW +10% FASW} (Sacred, Waste Surv., Adv. Old age, Cap Only)
Ulema: [Dagger/Turban] {H2} (Sacred, Waste Surv., Old age, makes 5 Res)
Qadi: [Dagger/Turban] {H1} (Sacred, Waste Surv., Patrol +10)
Mufti: [Dagger/Turban] {H2 +10% SD} (Sacred, Waste Surv., Old age, Patrol +30, Cap Only)
Alchemist: [Dagger/Turban] {F1/E1/D1 +10% FESD} (Waste Surv., Alchemy Bonus, +3 Res, near Old Age)
Sites
The Stone of God (Unique Site, Holy) (+2F/+1A/+1S, homerecruit Allamah, Mufti)
The Mountains of Kird (Unique Site, Air) (+1A, homerecruit all Fursan Al Halqa, Dervish)
New Armor: Turban
prot: 3, head
def: 0
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