Re: Neo Xekinima - LA game of Mod nations (recruit
Dragonninjaakira, if you can't open the zip file natively (although WinXP should have support for that - I am just assuming that you're on Windows now) then you need to install a program like WinRar or WinZip on your computer.
Tuidjy, I will create one file with CB 1.1 and all the mod nations inside. We will use that file for playing, I'll release it later when Sombre has the Silvans ready.
I won't restart the game, if one particular nation proves to be too strong right from the start, then there's diplomacy to take care of that. The Hoburgs are the only ones which won't have received the CBM treatment, so if you have some time I'd appreciate if you could test them for balance. They seem to have a very solid war machine according to the thread. Should be a fun game, anyway. Minor changes to the mod could be made on the fly while playing. You're encouraged to give helpful feedback to the mod authors in their threads.
I'll update the main post to show which nations have been taken already.
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