Quote:
Gandalf Parker said:
Thats as far as I got. I have a bad habit of only doing something up to the proof point. Its only interesting to me if I am wondering whether or not its possible. Then I lose interest and never finish it
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Yes, I have that habit too…
I'll probably just add a few options - starting nation total (sometimes you X players or you just want to do 1v1 skirmish or maybe try something funny). Perhaps a Nation/Age select too…
…really just wrote it to inject variety and get cool playing maps (or at least variations) - and I had one for Dom2 as well as a random map creator that I could never load to the web -- it relied on Perl/ImageMagick (and C to do actually generate the terrain) because the shared host I was on at the time did not support ImageMagick or at least the version I had tested with on my local machine. But it did hex maps (though I created a cool combo fractal/map gen algorithm modified a tad from various other engine code I scryed upon…) and I used em for SP games.
I was pretty pleased with the Dom3 random map generator but noticed it trended to the same sort of maps unless you fiddled with the Game Tools yourself… …I like the maps it makes though I wish it could do both impassable mountains and mountain provinces (or is that a game engine limitation?).