Re: Turn 56
Well I for one am glad its over. Had the most accident prone mages in the early game and then the exasperating ones in the middle.
Had Enchantresses continually casting a Touch of Madness on all my priests and archers when facing hordes of undead. As soon as they fired off all the scripted spells (sometimes earlier) it was Touch of Madness, Touch of Madness - there were a couple of battles where I would have 20 priests charging into the oncoming undead rather than casting banishment
The other annoyance was having 30-odd priests bless themselves before my prophet cast divine bless - which allowed longdead horsemen to start hitting my front line before the banishments started raining down.
Urghhh ... I found this one a real grind.
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