.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #24  
Old June 21st, 2007, 12:06 AM

chuckfourth chuckfourth is offline
BANNED USER
 
Join Date: May 2006
Posts: 474
Thanks: 4
Thanked 3 Times in 3 Posts
chuckfourth is on a distinguished road
Default Re: German ranks

Hi Pat
Im not sure why they should be 'easier' to kill. Banzai is usually done when ammo is out and is a charge using swords, grenades and bayonet. So you dont need to model this you just need to 'play' it, ie wait until your out of ammo and rush the opponent Im sure the result will be satisfyingly realistic (ie easy to kill). With regards to 'hard to break' maybe the 10 suppression that units suffer when down to less than half man squads could be removed or lessened for the Japanese?
If you really wanted to 'model' banzai then I think it would be best modeled with a melee bonus.
Snipers I dont really like I seem to meet so many in PBEM. maybe they should get a lesser speed to model creeping around? they are after all a specialist type like engineers mainly employed in static situations, ie defensively.
I wouldnt worry to much about them being up trees.
Best Regards Chuck.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:30 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.