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Old June 22nd, 2007, 05:23 PM
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Default Re: SE4 Advanced brainstorming

Just to give you an idea of the flavor of each area,

Construction is generally hulls and space yards
Electronics is generally sensors and scanners
Physics is generally engines and power generation
Weapons is generally shooty things
Biotech is generally medical and organic extraction
Psychology is generally troops and training, plus a few system bonus facilities
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