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Old July 15th, 2007, 11:45 PM
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Ballbarian Ballbarian is offline
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Lightbulb Mod: Blinking Monkey Spell Mod (aka God\'s Will)

Well, Ekatala (the blinking idiot Guru monkey) has burned my butt for the last time...

Since we have no "in game" toggle to dissuade the casting of certain spells by the AI I offer an alternative with this very simple mod. This mod was going to be called "God's Will", but I decided on "Blinking Monkey Spell Mod" in honor of the long deceased (and despised) Ekatala.

My thought was something along the lines of: "God forbids you monkeys to cast blink in the upcoming battle."

The current list of changes could grow as I remember key irritants, but these just bothered me. Breath of winter is not all that bad since you just have to remember to keep the water mage away from the non-cold resistant guys, but it seems like I am always forgetting until it is too late. I figure that if I want a SC to cast breath, I will just give him some gems.

Version 1.00 changes to spells:
Blink -> requires a gem now.
Touch of Madness -> requires a gem now.
Breath of Winter -> requires a gem now.

It is my understanding that mods can be changed and adjusted even after the game is in progress, so this might be useful knowledge for long single player games. [Please correct me if I am mistaken.]


Feel free to make suggestions, and of course, you can always make changes to your own copy of this mod for your own games. I really just made this for my own use, but thought others might find it useful as well. [img]/threads/images/Graemlins/icon40.gif[/img]


"From this time forward, God's will shall be enforced.
Thou shalt not cast touch of madness on thine neighbor.
Thou shalt not blink into the enemy ranks to die horribly unless I will it.
Thou shalt not freeze thine neighboring mages just to watch them turn blue. So sayeth the Lord."
--Ballbarian
Attached Files
File Type: zip 536605-BMSM_100.zip (33.4 KB, 178 views)
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Last edited by Ballbarian; August 18th, 2008 at 09:18 PM..
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