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Old July 19th, 2007, 10:10 AM

MaxWilson MaxWilson is offline
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Default Re: Finding enemy searched magic sites.

I've seen some controversy over whether failing a site discontinues generating other sites, but it doesn't matter for our purposes. As long as site occurrence is rolled before actually generating the site type site, frequencies for different paths are not independent. Finding a death site affects the chance of there being air sites in a province, because there are on average only x sites and air sites and death sites are mutually exclusive. This would not be the case if the % were rolled separately for each path:

1. Roll % of there being an air site. If you fail, discontinue.
2. Roll % of there being an air site. If you fail, discontinue.
3. Roll % of there being an air site. If you fail, discontinue.
4. Roll % of there being an air site. If you fail, discontinue.

1. Roll % of there being an fire site. If you fail, discontinue.
2. Roll % of there being an fire site. If you fail, discontinue.
3. Roll % of there being an fire site. If you fail, discontinue.
4. Roll % of there being an fire site. If you fail, discontinue.

etc. In that case there would be very few provinces with only 1 site (because at least one path should come up positive) and very few provinces with 8+ sites (when all paths come up positive), and finding an air site would not make it any less likely that there are death sites. But if site type is determined after occurrence, then skipping provinces with 2+ sites is a pretty reasonable thing to do because few provinces will have more than that anyway. Or, if you don't skip them, at least do them last.

-Max
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