.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old August 7th, 2007, 12:33 AM

sgqwonkian sgqwonkian is offline
Sergeant
 
Join Date: Aug 2007
Location: Seattle
Posts: 231
Thanks: 3
Thanked 13 Times in 10 Posts
sgqwonkian is on a distinguished road
Default Updated Mod: Sgqwonkian Crisis v1.5

Update: I'm attaching a link to the 1.5 version.

No new content since the 1.1 version, just bug fixes and graphics tweaks. However, since the 1.1 version was very unstable, there's probably some amount of content in 1.5 that you've never actually seen before.

It's still a little rough around the edges, not quite up to the standards of my other recent work, but at least it's not likely to crash to the desktop every 3rd game.

__________________________________________________ ____________

Original post:

Hello, I'm a new member of this forum (been lurking for a couple weeks though). Weird Worlds is a wonderful game, and I'm really enjoying the various mods people have made. Thought it was high time I get my but in gear and give something back to the modding community...


Here's my first Mod ever, the Sgqwonkian Crisis.

This mod mostly adds to the main game, presenting a new mission and a new take on old badguys. The Urluquai are commiting genocide! Only you can save the Sgqwonkian Confederation!

Here's a list of changes in this mod:
+ Added new original race, the Sgqwonk, along with several small quests involving them, and a variety of modified equipment on their vessels.
+ Increased the importance of the Urluquai, modified the Tan Ru, and technically created another race as well.
+ Changed the items available at the Terran homeworld.
+ Added the Relief Supplies item.
+ New mainquest. It's a little derivative, but supports the theme.
+ Deleted the Mantle of Babulon, since an anti-Urluquai theme would be pointlessly silly if you could just throw on a cloak of charisma and make nice with them.

The following items were borrowed (without express permission, I'm afraid - hope this doesn't piss anyone off) from other Mods:
+ Added every Urluquai ship I could find. If you've made a new Urluquai hull, there's a good chance it's in here.
+ Added the Terran Assault Ship from the sample mod.
Attached Files
File Type: zip sgqwonkian crisis 1.5.zip (2.86 MB, 613 views)
__________________
WW:RTIS & modding: http://transitivegaming.blogspot.com...abel/WW%3ARTIS
Other gaming stuff: http://transitivegaming.blogspot.com

Last edited by sgqwonkian; February 3rd, 2010 at 05:38 PM.. Reason: Version 1.5
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.